Here to talk about phytomining for now.
There exists a cause which ought to receive >20% of the EA community’s resources but currently receives little attention
Possible candidates:
We have factually wrong beliefs about the outcome of some sort of process of major political change (communism? anarchism? world government?)
None of these strike me as super likely, but combining them all you still get an okay chance.
Should EA avoid using AI art for non-research purposes?
I'm unconvinced by the arguments for first-order harms (environment, copyright) being sufficiently big, but I think it's worthwhile to send a signal that EA is anti-giving-AI-too-much-power. Also I think it's mostly mediocre, but I'm only a mild agree vote because it's not really something worth policing. Maybe this is what people mean by disagree reacting the post itself?
Hmm it seems like the Metaculus poll linked is actually on a random selection of benchmarks being arbitrarily defined as a weakly general intelligence. If I have to go with the poll resolution, I think there's a much greater chance (not going to look into how difficult the Atari game thing would be yet, so not sure how much greater).
AGI by 2028 is more likely than not
I agree with a bunch of the standard arguments against this, but I'll throw in two more that I haven't seen fleshed out as much:
Cats' economic growth potential likely has a heavy-tailed distribution, because how else would cats knock things off shelves with their tail. As such, Open Philanthropy needs to be aware that some cats, like Tama, make much better mascots than other cats. One option would be to follow a hits-based strategy: give a bunch of areas cat mascots, and see which ones do the best. However, given the presence of animal welfare in the EA movement, hitting cats is likely to attract controversy. A better strategy would be to identify cats that already have proven economic growth potential and relocate them to areas most in need of economic growth. Tama makes up 0.00000255995% of Japan's nominal GDP (or something thereabouts, I'm assuming all Tama-related benefits to GDP occurred in the year 2020). If these benefits had occurred in North Korea, they would be 0.00086320506% of nominal GDP or thereabouts. North Korea is also poorer, so adding more money to its economy goes further. Japan and North Korea are near each other, so transporting Tama to North Korea would be extremely cheap. Assuming Tama's benefits are the same each year and are independent of location (which seems reasonable, I asked ChatGPT for an image of Tama in North Korea and it is still cute), catnapping Tama would be highly effective. One concern is that there might be downside risk, because people morally disapprove of kidnapping cats. On the other hand, people expressing moral disapproval of kidnapping cats are probably more likely to respect animal's boundaries by not eating meat, thus making this an intervention that spans cause areas. In conclusion: EA is solved, all we have to do is kidnap some cats.
It seems like, from the chart in the appendix, that more active outreach sources produce higher-engagement EAs. Is this actually true, or does it reflect a confounder (such as age)? If true, it seems very surprising; I would have expected that people who sought out EA on their own would be the most engaged, because they want something from EA specifically. Maybe this has something to do with how engagement was measured (i.e. it seems high on sources that active outreach tries to get people to do, like contact with the EA community, rather than EA-endorsed behaviors like charitable donations)
My rough sense is that one reason for EA's historical lack of focus on systemic change is that it's really hard to convert money to systemic change (difficult to measure effectiveness, hard to coördinate on optimal approach, etc.). On the other hand, I do think that this leads to an undervaluing of careers that work in systemic change (and important considerations that cross cause areas, since they're also hard to donate to). This might not be true if you have AI timelines too short for systemic changes to come into being.
Not super confident about this, though. Feel free to try to change my mind.
There's probably something that I'm missing here, but:
Possible reasons:
Which is it?
I think this is a good analysis and I agree with your conclusions, but I have one minor point:
If younger people are disproportionately not taking jobs that are more exposed to AI, there are two possibilities:
Your claim seems to be that a decrease would be due to point 1, but I think it could be equally well due to point 2. Anecdotally, people who are interested in translation and interpretation do tend to think seriously about whether there will be declining demand due to computer systems, so I think point 2 would be plausible were we to see an effect. I might also want to compare the proportion of young workers in AI affected occupations to those in AI-proof occupations (physical labor? heavily licensed industries?) over time, to make sure that any effects aren't due to overall changes in how easy it is for young people to enter the labor force. But this is really interesting and my comments are mostly moot since we aren't seeing an effect in the main data.