I've been thinking about community improvement and I realise I don't know of any examples where a community had a flaw and fixed it without some deeply painful process.
Often there are discussions of flaws within EA with some implied notion that communities in general are good at changing. Maybe this is true. If so, there should be well known examples.
I would like examples of communities that had some behavior and then changed it, without loads of people leaving or some civil war.
Examples might include:
- Becoming less violent
- Becoming more entrepreneurial
- Improving practises around sexual harassment
- Becoming more open
- Changing the language they used.
Also if anyone knows of literature they trust on the subject I'd be interested in it.
I was part of a hobby group that successfully addressed it's sexual harassment problem. I wrote up my experiences here.
I guess this does count as "lots of people leaving", as we kicked out the sexual harassers, and some of their friends left as well. This is why I don't think one should avoid conflict or people leaving at all costs: if you try to change the culture for the better, it's inevitable that some people who were comfortable with the status quo will take issue or leave. Of course, if you don't change, then a different set of people will be uncomfortable and leave or not join. It's a trade-off, and in the case of sexual harassers, a rather easy one.
I had forgotten how much I liked this piece.