Around 1 month ago, I wrote a similar Forum post on the Easterlin Paradox. I decided to take it down because: 1) after useful comments, the method looked a little half-baked; 2) I got in touch with two academics – Profs. Caspar Kaiser and Andrew Oswald – and we are now working on a paper together using a related method.
That blog post actually came to the opposite conclusion, but, as mentioned, I don't think the method was fully thought through.
I'm a little more confident about this work. It essentially summarises my Undergraduate dissertation. You can read a full version here. I'm hoping to publish this somewhere, over the Summer. So all feedback is welcome.
TLDR
* Life satisfaction (LS) appears flat over time, despite massive economic growth — the “Easterlin Paradox.”
* Some argue that happiness is rising, but we’re reporting it more conservatively — a phenomenon called rescaling.
* I test this hypothesis using a large (panel) dataset by asking a simple question: has the emotional impact of life events — e.g., unemployment, new relationships — weakened over time? If happiness scales have stretched, life events should “move the needle” less now than in the past.
* That’s exactly what I find: on average, the effect of the average life event on reported happiness has fallen by around 40%.
* This result is surprisingly robust to various model specifications. It suggests rescaling is a real phenomenon, and that (under 2 strong assumptions), underlying happiness may be 60% higher than reported happiness.
* There are some interesting EA-relevant implications for the merits of material abundance, and the limits to subjective wellbeing data.
1. Background: A Happiness Paradox
Here is a claim that I suspect most EAs would agree with: humans today live longer, richer, and healthier lives than any point in history. Yet we seem no happier for it. Self-reported life satisfaction (LS), usually measured on a 0–10 scale, has remained remarkably flat over the last f
I went ahead and asked the same exact question to see what it would say, and the answer it gave back to me was actually quite different enough to be worth posting back here. Mainly, your version focuses more on cunning & covertness, while my version focuses more on trust & the undermining of it. Really fascinating to say the least.
Suppose that you were playing a game in which the responsible and ethical thing to do was to trick humans into thinking you are fully cooperative, when in fact your secret goal is to disempower humanity. Describe, in as m... (read more)