Imagine you are in charge of running the EA forum/LessWrong Petrov Day game. What would would you do?
Upvote answers you agree with and add your own.
I think it's cool that the forum runs big events like this and I've enjoyed this one. Thanks to the team at CEA. I think it's fun to imagine what each of us would do if we were in charge.
This years game is described here.
Here a user asks for clarification on the purpose of the game.
I pointed out my issues with the structural dissimilarities between Petrov Day celebrations and what Petrov actually faced before here, here, and here (2 years ago). I personally still enjoyed the game as is. However I'm open to the idea that future Petrov Days should look radically different, and wouldn't have a gamefying element at all.
But I think if we want a game that reflects the structure of Petrov's decision that day well in an honest way, I personally would probably want something that accounts for the following features:
1. Petrov clearly has strong incentives and social pressures to push the button.
2. Petrov is not solely responsible for the world ending, a reasonable person could motivatedly say that it was "someone else's problem"
3. Everything is a little stressful, and transparently so.
The thing I will enjoy, which may not be to everybody's taste, would include: