Russels' assumption that "The machine’s only objective is to maximize the realization of human preferences" seems to assume some controversial and (to my judgement) highly implausible moral views. In particular, it is speciesistic, for why should only human preferences be maximized? Why not animal or machine preferences?
One might respond that Russel is giving advice to humans and humans should maximize human preferences, since we should all maximize our own preferences. Thus, he isn't assuming that there is anything morally special about humans and his position is therefore not speciestic. I respond, that maximizing my own prefrences and maximizing human preferences are very different objectives, since there are many humans other than myself. This defence therefore rests on a mischaracterization of Russel's assumption (at least as you outlined it). Furthermore, the assumption that we should maximize our own preferences seems anyway arbitrary and unsurported.
You write that "There are some mechanics that can be deployed to achieve [an AI following the guidelines]. These include game theory, utilitarian ethics, and an understanding of human psychology."
I doubt that a utilitarian ethic is useful for maximizing of human preferences, since utilitarianism is impartial in the sense that it takes everyone's wellbeing into account, human or otherwise. I also doubt that it supports the maximization of the agent's own preferences, where "the agent" is assumed to be an individual human, since human preferences have non-utilitarian features. The precise nature of these features depends on what exactly you mean by "preference," so let me illustrate the point with some sensible-sounding definitions of "preference".
(A) An agent is said to prefer x over y, iff he would choose the certain outcome x over the certain outcome y, when given the option.
This makes it tautological that agents maximizes their preferences, when the necessary factual information is availeble. However, people often behave in non-utilitarian ways even if they posses all the relevant factual information. They may e.g. use their money on luxeries instead of donations, or they may support factory farming by buying its products.
(B) An agent is said to prefer x over y, iff he has an urge/craving towards doing x instead of doing y. To put it in other words, the agent would have to muster some strength of will, if he is to avoid doing x instead of y.
People's cravings/urges can often lead them in non-utilitarian directions (think e.g. of a drug addict who would be better of he could muster the will to quit the drugs).
(C) An agent is said to prefer x over y, iff the feelings/emotions/passions that motivate him towards x are more intense, than those which motivate him towards y. The intensity is here assumed to be some consciously felt feature of the feelings.
Warm glow giving is, by definition, motivated by our feelings/emotions. However, it usually has fairly little impact upon aggragate happiness, so uttilitarianism doesn't recommend it.
(D) An agent is said to prefer x over y, iff he values x more than y.
This definition prompts the question "what does 'valuing' refer to?". One possible answer is to define "valuing" like (C), but (C) has already been dealt with. Another option is the following.
(E) An agent values is x more than y, iff he believes it to be more valuable.
This would make preference-maximization compatible with uttilitarianism, insofar as the agent believes in utilitarism and lacks beliefs that contradict utilitarianism. However, it would also be compatible with any other moral theory whatsoever, so long as we make the analogous assumptions on behalf of that theory.
It seems worth adding two more comments about (E). First, unlike (A), (B) and (C) it introduces a rationale for maximizing one's prefernces. We cannot act on an unknown truth, but only on what we believe to be true. Thus, we must act on our moral beliefs, rather than some unknown moral truth.
Second, (E) seems like a bad analysis of "preference," for although moral views have some preference-like features (specifically, they can motivate behavior), they also have some features, that are more belief-like, than preference-like. They can e.g. serve as premises or conclusions in arguments, one can have credences in them and they can be the subjectmatter of questions.
Elsewhere we sometimes call this the "human alignment problem" and use it as a test case in the sense that if we can't design a mechanism at least robust enough to solve human alignment we probably can't use it to solve AI alignment because AIs (especially superhuman AI) are much better optimizers than humans. Some might argue against this, pointing out that humans are fallible in ways that machines are not, but the point is that if you can't make safe something so bad at optimizing as humans who often look like they are just taking random walks due to a wide variety of reasons, you can't possibly hope to make safe something that is reliably good at achieving its goals.
But we can decide what goes inside the machine, whereas with people we can only control outside circumstances. It seems to me that such a mechanism would be highly likely to be an internal mechanism, so wouldn't be applicable to people
We're in an analogous situation with AI. AI is too complex for us to fully understand what it does (by design), and this is also true of mundane, human-programmed software (asking any software engineer who has worked on something more than 1k lines long if their program ever did anything unexpected and I can promise you the answer is "yes"). Thus although we in theory have control of what goes on inside AI, that's much less the case than it seems at first, so much so that we often have better models of how humans decide to do things than we do for AI.
Great additional detail, thanks!