A lot of organizations in EA are working on prizes right now. I'm skeptical that they will work well without some particular effort - here are my some thoughts on them.
Though looking at the OP cause prioritization prize, Effective Ideas Prize, and the EA Criticism Prize, it seems like a lot of prizes are actually going pretty well so far.
(This is an experiment where ordinarily I would've spent time to make this a longer post, but after a few months I'm clearly not going to make time for this so instead I'm just going to post the outline to my post without working hard to turn it into a proper post. Let me know what you think about this format and I may do it more. Further note that this a personal post written on my own and not as a result of my role at Rethink Priorities.)
Why prizes are good
- It’s easier to evaluate retrospectively than prospectively - you only have to pay for the things you like (or at least whatever you like most).
- It lets people audition for a role, potentially letting talent shine that wouldn't otherwise get recognized ex ante.
- They raise the salience of a particular need of grantmaker(s).
- They're helpful for providing explicit encouragement to get people to do things they probably would've been happy to do anyway.
- They provide credentials people can use in the future (e.g., "I was winner of {PRIZE}" goes on the resume).
Ways prizes fail
- Prizes are often not large enough to produce sufficient expected value
- Even if the expected value is good, people are not (an should not be) risk neutral with regard to personal finances
- Even if the expected value is good, people frequently do not have the startup capital to float to get the prize
- There are illusions of transparency where prize makers think they have clearly articulated what they want but they don’t, which leads to a lot of wasted time and disappointment
- There is counterparty risk where someone taking on the personal risk of doing the prize may do well but then not be evaluated the way they expect
Ideas on how to make prizes better
- Explicitly attempt to calculate expected value for participants and then offer a large enough prize
- Be open to increasing the prize amount
- In addition to the prize, offer to evaluate people/teams prospectively as best you can and give them start up capital to attempt the prize
- Have smaller milestones that result in prizes to ensure people are on the same page and to reduce risk (the OP cause prioritization prize is great at this with honorable mentions)
- Offer lots of smaller prizes to honorable mentions/attempts to smooth out risk
- Invest a lot of time upfront to internally understand and externally communicate what you want and how you will judge things
I agree that it is a decision to be made on a project-by-project basis, but you can still have some prior about what’s roughly the right thing to do in aggregate, and use that prior to assess if you’re clearly missing the mark. This may feel like an artificial or useless exercise, but in general it is how high-level strategy decisions are made. Perhaps we’re just talking around each other because we are on different abstraction levels - you’re perhaps imagining a grant maker asking “how should I achieve this outcome” while I’m imagining “what’s the right strategy for EA as a whole”?
Side note: In this case, 100% prizes would clearly be the wrong percentage. 0% prizes is likely too low, and the realistic range is maybe 1-20%, but I don’t know with higher precision than that. However the movement looks very different with 1% vs. 20%, and getting it right could matter quite a bit.